16 Commits

Author SHA1 Message Date
Armin Kuster
7fbb276718 recipes: Update SRC_URI branch and protocols
This patch updates SRC_URIs using git to include branch=master if no branch is set
and also to use protocol=https for github urls as generated by the conversion script
in OE-Core.

Signed-off-by: Armin Kuster <akuster808@gmail.com>
2021-11-13 07:45:48 -08:00
Andreas Müller
c0f45f2525 fluidsynth: upgrade 2.1.7 -> 2.2.0
The only fallout by API/ABI changes in my world build was meta-games/scummvm.
Fix was sent [1]

fluidsynth 2.2.0
This release breaks ABI compatibility! Refer to the API docs for details.
A C++98 compliant compiler is now required to build fluidsynth (mailing list thread)

New features

    Support loading SoundFonts >2GiB on Windows (#629)
    Major overhaul of the sequencer and its event queue (#604)
        Overlapping notes can be handled (#637)
        Performance improvement, since the event queue no longer blocks the rendering thread
        Time scale is not limited to 1000 anymore and can therefore be used for tempo changes
    The following audio drivers have gained multi-channel support
        DSound (#667, thanks to @jjceresa)
        WaveOut (#667, thanks to @jjceresa)
    The WinMIDI driver supports multiple devices (#677, thanks to @jjceresa)
    Handle GS DT1 SysEx messages for setting whether a channel is used for rhythm part (#708, thanks to @chirs241097)
    Support use of UTF-8 filenames under Windows (#718, thanks to @getraid-gg)
    Improved support for overriding tempo of the MIDI player (#711, #713, thanks to @jjceresa)
    Handle settings-related commands in user command file before initializing other objects (#739)
    SoundFont loading has been parallelized (#746, #812, requires openMP)
    The Oboe driver has gained a lower latency and other updates (#740, #741, #747)
    WASAPI driver has been added (#754, thanks to @chirs241097)

General

    Fix race condition in fluid_player_callback (#783, thanks to @arcln)
    Improvements to LADSPA subsystem (#795, thanks to @mawe42)

[1] https://github.com/cazfi/meta-games/pull/58

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
(cherry picked from commit f186377359fa1f4db8e6c6a8a4f40f774591af8e)
Signed-off-by: Armin Kuster <akuster808@gmail.com>
2021-04-17 06:46:24 -07:00
Kartikey Rameshbhai Parmar
622ede33f6 fluidsynth: update SRC_URI to remove non-existing 2.1.x branch
Remove branch 2.1.x from SRC_URI as fluidsynth github removed the branch.
The SRCREV is on master branch

Signed-off-by: Kartikey Rameshbhai Parmar <kartikey.rameshbhai.parmar@intel.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
(cherry picked from commit 555b90779f6d86f7df05604f474323d9aef96886)
Signed-off-by: Armin Kuster <akuster808@gmail.com>
2021-04-07 18:45:52 -07:00
Andreas Müller
84ef03966f fluidsynth: upgrade 2.1.6 -> 2.1.7
* a regression introduced in 2.1.0 prevented chorus from being audible when fluid_synth_process() was used (#751, thanks to @chirs241097)
* a regression introduced in 2.0.6 prevented the MIDI player from restarting playback after all files have been played (#755, thanks to @rncbc)
* fix a double-free violation introduced in 2.0.0 after executing the info shell command (#756)

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2021-02-11 09:28:44 -08:00
Andreas Müller
69248860da fluidsynth: upgrade 2.1.5 -> 2.1.6
Release notes:

  SoundFonts may never be unloaded correctly, if
    polyphony is ever exceeded (#727), or
    voices are still playing while their SoundFont is being unloaded.
  Calling delete_fluid_synth() does not free those SoundFonts either. Affected are versions from 1.1.4 to 2.1.5 .

  Other bug-fixes:
    fix a heap-based use-after-free (#733)

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2021-01-06 14:20:51 -08:00
Andreas Müller
129e19a315 fluidsynth: upgrade 2.1.3 -> 2.1.5
fluidsynth 2.1.5:
* loading DLS may have failed in certain setup environments (#666)
* fix a build failure with GCC 4.8 (#661, thanks to @ffontaine)

fluidsynth 2.1.4:
* fix an uninitialized memory access possibly triggering an FPE trap
* fix several regressions introduced in 2.1.3:
    fluid_synth_start() failed for certain presets
    fix a NULL dereference in jack driver
    fix a stack-based overflow when creating the synth

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2020-10-13 22:33:05 -07:00
Andreas Müller
074e115397 fluidsynth: upgrade 2.1.2 -> 2.1.3
>From [1]:

* fix a cross-compilation failure from Win32 to WinARM (#630)
* fix issues while fluid_player is seeking (#634, #646)
* fix a NULL pointer dereference if synth.dynamic-sample-loading is enabled (#635)
* fix a NULL pointer dereference in delete_rvoice_mixer_threads() (#640)
* fix a NULL pointer dereference in the soundfont loader (#647, thanks to @jjceresa)
* fix dsound driver playing garbage when terminating fluidsynth (#642, thanks to @jjceresa)
* avoid memory leaks when using libinstpatch (#643)

[1] https://github.com/FluidSynth/fluidsynth/releases/tag/v2.1.3

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2020-05-31 22:42:25 -07:00
Andreas Müller
2d4b8078f6 fluidsynth: upgrade 2.1.1 -> 2.1.2
>From [1]:
* fluidsynth now exits with error when user-provided command-line arguments are out-of-range (#623)
* add verbose error logging to opensles and oboe drivers (#627)
* fix a memory leak in oboe driver (#626)
* fix a NULL dereference in the fluidsynth commandline program

[1] https://github.com/FluidSynth/fluidsynth/releases/tag/v2.1.2

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2020-04-10 17:48:38 -07:00
Andreas Müller
0af6e98236 fluidsynth: upgrade 2.1.0 -> 2.1.1
>From announcement:

* a regression introduced in 2.1.0 caused the jack audio driver to not correct a sample-rate mismatch (#607)
* pkg-config is now being to used to find readline (#606, thanks to @ffontaine)
* fix various typos in the documentation (#600, thanks to @luzpaz)
* fix a memory leak in the file renderer
* fix leaking memory when sequencer clients were not explicitly unregistered (#610)
* fix a heap-based use-after-free in jack driver (#613)
* fix the linker possibly not finding libinstpatch (#617, thanks to @realnc)

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2020-02-25 17:57:15 -08:00
Andreas Müller
2a6783a180 fluidsynth: upgrade 2.0.9 -> 2.1.0
As the version number suggests this is largely a feature upgrade:

>From annoucement:

New features
    new, less "ringing" reverb engine (#380, thanks to @jjceresa)
    new, stereophonic chorus engine (#548, thanks to @jjceresa)
    support for Downloadable Sounds (DLS) files was added (#320, requires libinstpatch)
    improved integrity checking of SoundFont modulators (#467, thanks to @jjceresa)
    rendering to stdout is now possible (#553, thanks to @mawe42)
    the following Audio Drivers have been added:
        Oboe (#464, tested on Android, thanks to @atsushieno)
        OpenSLES (#464, tested on Android, thanks to @atsushieno)
        SDL2 (#478, thanks to @carlo-bramini)
        WaveOut (#466, tested on Win98, WinNT4.0, WinXP, thanks to @carlo-bramini)
    various performance improvements (#543, #545, #547, #569, #573)

Bug fixes
    generator modEnvAttack now has a convex shape according to SoundFont spec (#153)
    the default MIDI Pitch Wheel to Initial Pitch modulator now uses Fine Tune as destination generator, allowing it to be overridden by the soundfont designer (#154, thanks to @jjceresa)

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-12-25 08:55:26 -08:00
Andreas Müller
5e67768a5c fluidsynth: upgrade 2.0.7 -> 2.0.9
>From announcement 2.0.9:
* an implicitly declared function caused a pointer to int truncation in CoreAudio driver (#591)
* fix a stack-based overflow in CoreAudio driver (#594, thanks to @fkmclane)

>From announcement 2.0.8:
* fix incorrect behavior of fluid_sample_set_sound_data() (#576, thanks to @swesterfeld)
* fix voices being mixed incorrectly, causing audible crackle esp. at sample-rates >48kHz (#580)
* make sure that defining NDEBUG disables assertions

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-11-17 21:02:14 -08:00
Andreas Müller
5197c304e4 fluidsynth: upgrade 2.0.6 -> 2.0.7
Minor bugfixes

>From announcement:
* fix broken audio output when reverb was active after synth creation (#563)
* fix debug console messages not being visible for debug builds on Windows

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-10-09 23:27:15 -07:00
Andreas Müller
05d4ee94cc fluidsynth: upgrade 2.0.5 -> 2.0.6
This is a bugfix maintenance release

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-09-02 12:52:45 -07:00
Andreas Müller
b655a3ea60 fluidsynth: upgrade 2.0.4 -> 2.0.5
Release notes are found at [1] - upgrade can be considered as bugfix release

[1] https://github.com/FluidSynth/fluidsynth/releases/tag/v2.0.5

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-04-27 10:13:07 -07:00
Andreas Müller
c6f4875c95 fluidsynth: upgrade 2.0.3 -> 2.0.4
Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-03-22 09:33:00 -07:00
Andreas Müller
950331a6f5 fluidsynth: upgrade 1.1.11 -> 2.0.3
* Fallout caused by API change should be fixed in all recipes depending
  fluidsynth. To make this happen I sent out patches to many projects during
  last autumn.
* Add PACKAGECONFIG for profiling (disabled by default).
* ARM-NEON-patch was reworked and profiling runs were performed with and
  without the patch. See patch description for profiling results.
* We need to split tool to generate parameter tables to native. Since target
  and native builds do not share much in common we don't use BBCALLSEXTEND
* Add patch which allows clients to reduce useless copies of buffers.
  Fluidsynth-DSSI (in meta-qt5-extra currently) is going to make use of this.

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-01-16 16:33:11 -08:00