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Update to the 2023.01 version: glmark2 2023.01 (20230119) ========================== * Add gbm-gl/glesv2 flavors for GBM offscreen rendering. * Add x11-gl-egl flavor that uses EGL under X11. * Implement SwapInterval 0 for the DRM backend. * Support multisampled configs in --visual-config. * Support explicitly specifying the config id in --visual-config. * Add CPU time and shader compilation time to available results. * Add --results to specify which kind of results to report. * Add --results-file to export results to XML or CSV. * Add --version command-line option. Remove 0001-libmatrix-Include-missing-utility-header.patch, which has been upstreamed and refresh 0002-run-dispmanx-fullscreen.patch to avoid fuzz warnings. Signed-off-by: Fabio Estevam <festevam@denx.de> Signed-off-by: Khem Raj <raj.khem@gmail.com>
33 lines
931 B
Diff
33 lines
931 B
Diff
From 110ef8357ebaf24bc3995e631ec809a2f84c3b87 Mon Sep 17 00:00:00 2001
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From: Trevor Woerner <twoerner@gmail.com>
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Date: Thu, 3 Dec 2020 07:16:58 -0500
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Subject: [PATCH] run dispmanx fullscreen
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The dispmanx flavour can only run fullscreen, therefore set the size to
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fullscreen when glmark2-es2-dispmanx is run.
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Upstream-Status: Submitted [https://github.com/glmark2/glmark2/pull/135]
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Signed-off-by: Trevor Woerner <twoerner@gmail.com>
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---
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src/main.cpp | 5 +++++
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1 file changed, 5 insertions(+)
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diff --git a/src/main.cpp b/src/main.cpp
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index d1077fe..d717cd4 100644
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--- a/src/main.cpp
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+++ b/src/main.cpp
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@@ -202,6 +202,11 @@ main(int argc, char *argv[])
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Options::size = std::pair<int,int>(800, 600);
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}
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+#if GLMARK2_USE_DISPMANX
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+ /* dispmanx can only run fullscreen */
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+ Options::size = std::pair<int,int>(-1, -1);
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+#endif
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+
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// Create the canvas
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#if GLMARK2_USE_EGL
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GLStateEGL gl_state;
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--
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2.25.1
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