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wayland-scanner++ is only used during development so it's not usually required to be installed on the target. wayland-scanner++.pc is already in the -dev package. Signed-off-by: Mike Crowe <mac@mcrowe.com> Signed-off-by: Khem Raj <raj.khem@gmail.com>
48 lines
1.4 KiB
BlitzBasic
48 lines
1.4 KiB
BlitzBasic
SUMMARY = " C++ binding for Wayland using the most modern C++ technology"
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LICENSE = "MIT"
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LIC_FILES_CHKSUM = "file://LICENSE;md5=3aae28cc66d61975114c2b14df215407"
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SRC_URI = " \
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git://github.com/NilsBrause/waylandpp.git;protocol=https;tag=${PV};branch=1.0.x \
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"
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DEPENDS = "pugixml"
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DEPENDS:append:class-target = " waylandpp-native wayland virtual/egl virtual/libgles2"
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SRCREV = "4f208c416f37ea093e4a70a1407abd7d93c889f9"
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inherit cmake pkgconfig features_check
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REQUIRED_DISTRO_FEATURES:class-target = "opengl"
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EXTRA_OECMAKE:class-native = " \
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-DBUILD_SCANNER=ON \
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-DBUILD_LIBRARIES=OFF \
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-DBUILD_DOCUMENTATION=OFF \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_VERBOSE_MAKEFILE=TRUE \
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"
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EXTRA_OECMAKE:class-target = " \
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-DBUILD_SCANNER=ON \
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-DBUILD_LIBRARIES=ON \
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-DBUILD_DOCUMENTATION=OFF \
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-DBUILD_EXAMPLES=OFF \
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-DOPENGL_LIBRARY="-lEGL -lGLESv2" \
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-DOPENGL_opengl_LIBRARY=-lEGL \
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-DOPENGL_glx_LIBRARY=-lEGL \
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-DWAYLAND_SCANNERPP="${STAGING_BINDIR_NATIVE}/wayland-scanner++" \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_VERBOSE_MAKEFILE=TRUE \
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-DCMAKE_EXE_LINKER_FLAGS="-Wl,--enable-new-dtags" \
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"
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FILES:${PN}-dev += "${bindir}/wayland-scanner++"
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do_install:append:class-target() {
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sed -i -e 's|${S}||g' ${D}${libdir}/cmake/waylandpp/waylandpp-targets.cmake
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sed -i -e 's|${STAGING_DIR_HOST}||g' ${D}${libdir}/cmake/waylandpp/waylandpp-targets.cmake
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}
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BBCLASSEXTEND += "native nativesdk"
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