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The ARGB8888 framebuffer format for base canvas makes little sense
as the base canvas is unlikely to be transparent and require alpha.
Use XRGB8888 framebuffer format which is more widely supported by
DRM drivers as base plane pixel format.
This is identical to upstream fix for this issue which already landed:
c71e5f84bb
The upstream fix just never made it into the LVGL 9.0.0 for some reason,
an repeated upstream fix is being worked in now.
Signed-off-by: Marek Vasut <marex@denx.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
Collection of layers for the OE-core universe
Main layer maintainer: Khem Raj raj.khem@gmail.com
This repository is a collection of layers to suppliment OE-Core with additional packages, Each layer have designated maintainer Please see the respective READMEs in the layer subdirectories
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