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Please see https://git.yoctoproject.org/poky/commit/?id=4dd321f8b83afecd962393101b2a6861275b5265 for what changes are needed, and sed commands that can be used to make them en masse. I've verified that bitbake -c patch world works with these, but did not run a world build; the majority of recipes shouldn't need further fixups, but if there are some that still fall out, they can be fixed in followups. Signed-off-by: Alexander Kanavin <alex@linutronix.de> Signed-off-by: Khem Raj <raj.khem@gmail.com>
34 lines
1.2 KiB
BlitzBasic
34 lines
1.2 KiB
BlitzBasic
SUMMARY = "A Portable Python 3.x Interpreter in Modern C."
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DESCRIPTION = "pkpy is a lightweight(~15K LOC) Python 3.x \
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interpreter for game scripting, written in C11. \
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It aims to be an alternative to lua for game \
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scripting, with elegant syntax, powerful features \
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and competitive performance. pkpy is extremely \
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easy to embed via a single header file pocketpy.h, \
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without external dependencies. \
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"
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HOMEPAGE = "https://pocketpy.dev/"
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BUGTRACKER = "https://github.com/pocketpy/pocketpy/issues"
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LICENSE = "MIT"
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LIC_FILES_CHKSUM = "file://LICENSE;md5=8cdfa87bc5e09bc07f8cf64135026d91"
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SRC_URI = "git://github.com/pocketpy/pocketpy.git;protocol=https;branch=main"
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SRCREV = "8a3bdd7e0a43b44e3b32548543128d95e68a3802"
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inherit cmake
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CFLAGS += "-fPIC"
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do_install() {
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install -d ${D}${libdir}
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install -m 0644 ${B}/libpocketpy.so ${D}${libdir}/
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install -d ${D}${includedir}/pocketpy
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cp -r ${S}/include/* ${D}${includedir}/pocketpy/
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}
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FILES:${PN} = "${libdir}/libpocketpy.so"
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FILES:${PN}-dev = "${includedir}/pocketpy"
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FILES:${PN}-dbg += "${libdir}/.debug/libpocketpy.so"
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