Ross Burton 58cfc175c4 populate_sdk: install UTF-8 locales in SDKs
As glibc 2.27 can't read older locale-archives, SDKs using glibc 2.27 on hosts
using glibc earlier than 2.27 won't be able to find any locales, so bitbake
won't start and Python can't use UTF-8.

So by default install all locales into the SDK.  Special-case Extensible SDKs by
installing no locales as they ship glibc in a buildtools, and that will have the
locales.

Locale installation requires cross-localedef, so add that to DEPENDS.

Also remove the explicit en_US addition in buildtools-tarball as it is now
redundant.

(From OE-Core rev: 96896568d197cd06302713c24c0f7d91bfaea6c1)

(From OE-Core rev: 8327d50ef66c94592d76b42e147011daafc6a7c3)

(From OE-Core rev: 8859d60d48918d763213470429288553adaa419c)

Signed-off-by: Ross Burton <ross.burton@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2018-03-26 15:07:11 +01:00
2016-03-26 08:06:58 +00:00
2014-01-02 12:58:54 +00:00

QEMU Emulation Targets
======================

To simplify development, the build system supports building images to
work with the QEMU emulator in system emulation mode. Several architectures
are currently supported in 32 and 64 bit variants:

  * ARM (qemuarm + qemuarm64)
  * x86 (qemux86 + qemux86-64)
  * PowerPC (qemuppc only)
  * MIPS (qemumips + qemumips64)

Use of the QEMU images is covered in the Yocto Project Reference Manual.
The appropriate MACHINE variable value corresponding to the target is given
in brackets.
Description
Yocto Project reference distribution Poky
https://yoctoproject.org/
Readme 260 MiB