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waylandpp: add recipe
This adds C++ bindings for Wayland as used e.g. in the Kodi project Signed-off-by: Markus Volk <f_l_k@t-online.de> Signed-off-by: Khem Raj <raj.khem@gmail.com>
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meta-oe/recipes-graphics/wayland/waylandpp_1.0.0.bb
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37
meta-oe/recipes-graphics/wayland/waylandpp_1.0.0.bb
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SUMMARY = " C++ binding for Wayland using the most modern C++ technology"
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LICENSE = "MIT"
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LIC_FILES_CHKSUM = "file://LICENSE;md5=3aae28cc66d61975114c2b14df215407"
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SRC_URI = "git://github.com/NilsBrause/waylandpp.git;protocol=https;branch=master"
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DEPENDS = "pugixml"
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DEPENDS:append:class-target = " waylandpp-native wayland virtual/egl virtual/libgles2"
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S = "${WORKDIR}/git"
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SRCREV = "4321ed5c7b4bffa41b8a2a13dc7f3ece1191f4f3"
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inherit cmake pkgconfig
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EXTRA_OECMAKE:class-native = " \
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-DBUILD_SCANNER=ON \
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-DBUILD_LIBRARIES=OFF \
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-DBUILD_DOCUMENTATION=OFF \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_VERBOSE_MAKEFILE=TRUE \
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"
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EXTRA_OECMAKE:class-target = " \
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-DBUILD_SCANNER=ON \
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-DBUILD_LIBRARIES=ON \
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-DBUILD_DOCUMENTATION=OFF \
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-DBUILD_EXAMPLES=OFF \
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-DOPENGL_LIBRARY="-lEGL -lGLESv2" \
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-DOPENGL_opengl_LIBRARY=-lEGL \
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-DOPENGL_glx_LIBRARY=-lEGL \
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-DWAYLAND_SCANNERPP="${STAGING_BINDIR_NATIVE}/wayland-scanner++" \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_VERBOSE_MAKEFILE=TRUE \
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-DCMAKE_EXE_LINKER_FLAGS="-Wl,--enable-new-dtags" \
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"
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BBCLASSEXTEND += "native nativesdk"
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